One road. You keep walking, the world keeps coming, and everything you earn comes back with you.
What it is
No energy timers. No ad that stops the game to ask you for thirty seconds. It is a game you pick up, not a game that picks at you.
What it looks like right now
From the drawing board
The character, and what he does
What is waiting on the road
The pieces the road is built from
Working sheets, not marketing. They are here because a page about something half-built should show the half.
Where it is up to
Built for iPhone and Android. There is no date, and there will not be one until it is worth playing — this is the honest state of it, updated as it moves.
One email when there is a demo worth your time, and one when it launches. That is the entire plan — there is no newsletter and no weekly anything.
Ruins of Tomorrow is a working title. The game is being made by the same one person who makes the apps, which is why it is taking a while and why it will be finished.